Weapon Power measures the damage that a unit's shoot inflicts on its target.
During combat, every ship has the ability to shoot at least once on a random enemy unit. Weapon power measures the amount of damage that each shot inflicts on the unit. It only depends on the base Weaponry (WBase, which values can be found on table bellow) of the unit and the level of Weapon Technology (WTech). Each technological improvement of the Weapon Technology increases the Weapon Power (WPow) by 10%:
Units by Base Weaponry[]
Ship | Attack Strength | Defense | Attack Strength | |
---|---|---|---|---|
Death Star | 200,000 | Plasma Turret | 3,000 | |
Destroyer | 2,000 | Gauss Cannon | 1,100 | |
Bomber | 1,000 | Heavy Laser | 250 | |
Battle Ship | 1,000 | Ion Cannon | 150 | |
Battlecruiser | 700 | Light Laser | 100 | |
Cruiser | 400 | Rocket Launcher | 80 | |
Heavy Fighter | 150 | Small Shield Dome | 1 | |
Light Fighter | 50 | Large Shield Dome | 1 | |
Colony Ship | 50 | |||
Large Cargo Ship | 5 | |||
Small Cargo Ship | 5 | |||
Recycler | 1 | |||
Solar Satellite | 1 | |||
Espionage Probe | 0.1 |