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Talk:Quick Start Guide

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How about some advise for more offense?

get some espionage technology, look at defences as usually people might not have espionage technology in the early game. remember the defences, use a simulator ( speedsim) and calculate how many ships you'll need and the percentage of winning

Umm... what's with the first line? "The object is to get Light Cargos as quickly as possible to start raiding inactives or to fleetsave." Why would you buy ships just so you can fleetsave them?

You don't. Sentence removed. Chromana 17:13, 6 August 2009 (UTC)

back when that line was written "fleetsaving" also meant loading up resources on your ships and saving those resources from being stolen. so basically, the sentence means you want light cargoes asap to steal resources and keeping your resources safe from harm.94.209.25.138 22:27, 6 August 2009 (UTC)

Is fleetsave still used in that way? I've never used it like that. If it is maybe you could write about it on the Fleetsave page. Chromana 12:39, 7 August 2009 (UTC)

Also have an issue with this sentence: "This system ensures you constantly have supplies of energy." Well it obviously doesn't, because Solar Plant 1 gives you 22 energy, and Metal Mines 1&2 use 25 energy leaving you with -3 energy.

I noticed that too. Although that statement isn't actually correct (and should probably be changed) the energy issue you and I saw isn't a huge one at all. The order is best though. If you did solar, metal, solar, metal rather than solar, metal, metal, solar you would get 3.36833 less metal at the end of it (if you build everything straight after each other). Although that is a small amount, if you don't come back online to build more it could be a significant amount in the end.
Basically, you're right and I'll change it :P  Talk  Chromana   22:27, 10 August 2009 (UTC)

Issue #3: In the sentence at the bottom: "*Varies depending on proximity to sun. This is because the farther away you are the more Deuterium is produced (i.e. if you are closer it may take longer). Conversely, the closer you are the more Energy is produced." Does the last part really apply? As I believe only the energy produced by Solar Satellites is affected by proximity to the sun and they are not included in the guide.

you are right, only solar sats get more energy closer to the sun, normal plants do not. Chromana added this some time ago, I don't know why as it doesn't make sense. maybe he meant that closer tot he sun you will have less deut and therefore LESS energy from fusion, but fusion plants aren't in the build order either. I'll not edit the article unless it's clearer what is meant there.Realkira 14:10, September 1, 2009 (UTC)
Sorry, I will fix.  Talk  Chromana   23:50, September 5, 2009 (UTC)