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Solar Satellite
Solar Satellite

Solar Satellites generate power for your planet but can be easily destroyed in an attack. Despite being a ship, it cannot be moved from the planet it was built on. The power generated depends on the amount of light the planet recieves from its host star and is therefore generally more useful on planets closer to their star (i.e. at slots with lower numbers).

Production

The formula for the output of a Solar Satellite is

The average temp of the planet is the arithmetic mean of max and min temperature given on the overview page.

Evaluation

Uses and Advantages

Satellites in massive numbers are the power source of choice to create the energy necessary for Graviton Technology. They are also the lowest cost way of producing energy, being more affordable and efficient than fusion power or solar plants.

Shortcomings

Satellites are easily destroyed. Any attacking fleet can and will destroy these satellites, which will result in a loss of resources, points and power. Additionally, planets that are farther from the sun (such as the fifteenth planet in a system) do not gain much energy from solar satellites.

Statistics

Cost

Metal: 0
Crystal: 2000
Deuterium: 500
Energy: 0

Performance

Structural integrity: 2000
Shield Power: 1
Weapon Power: 1
Cargo Capacity: 0 Units
Base Speed: 0
Fuel Consumption: 0

Rapid Fire

This ship against others:
Others against this ship:
Small Cargo Ship x 5
Large Cargo Ship x 5
Light Fighter x 5
Heavy Fighter x 5
Cruiser x 5
Battleship x 5
Colony Ship x 5
Recycler x 5
Bomber x 5
Destroyer x 5
Battlecruiser x 5
Death Star x 1250
Reaper x 5
Pathfinder x 5

Production Table

Below is a simple table showing how much energy a Solar Satellite produces depending on the temperature of the planet it's on. It also shows how many resources it costs per unit of energy gained. For before version 1.0:

Max
Temp
Energy Cost/Energy
Crystal
(2000)
Deuterium
(500)
160° 50 42.2 10.3
100° 45 44.4 11.1
90° 42 47.6 11.9
80° 40 50 12.5
70° 37 54.1 13.5
60° 35 57.1 14.3
50° 32 62.5 15.6
40° 30 66.7 16.7
30° 27 74.1 18.5
20° 25 80 20
10° 22 90.9 22.7
20 100 25
-10° 17 117.6 29.4
-20° 15 133.3 33.3
-30° 12 166.7 41.7
-40° 10 200 50


Version 1.0 update:

Below is a simple table showing how much energy a Solar Satellite produces depending on the temperature of the planet it's on. It also shows how many resources it costs per unit of energy gained.

Average
Temp
Energy Cost/Energy
Crystal
(2000)
Deuterium
(500)
100° 43 46.5 11.6
90° 41 48.8 12.2
80° 40 50 12.5
70° 38 52.6 13.2
60° 36 55.6 13.9
50° 35 57.1 14.3
40° 33 60.6 15.2
30° 31 64.5 16.1
20° 30 66.7 16.7
10° 28 71.4 17.9
26 76.9 19.2
-10° 25 80 20
-20° 23 87 21.7
-30° 21 95.2 23.8
-40° 20 100 25



To Get Graviton (level 1)

Number of satellites needed 4478 (at location 1 planet )

Estimated cost   Crystal 8,956,000        Deuterium 2,239,000



Requirements

See also


Ships in OGame
Combat

Light FighterHeavy FighterCruiserBattleshipBattlecruiserBomberDestroyerDeathstarReaperPathfinder

Civil

Small Cargo ShipLarge Cargo ShipColony ShipRecyclerEspionage ProbeSolar SatelliteCrawler




  

Buildings in OGame
Resources Metal MineMetal StorageCrystal MineCrystal StorageDeuterium SynthesizerDeuterium TankFusion ReactorSolar PlantSolar Satellite (ship)
Facilities Alliance DepotJump GateLunar BaseMissile SiloNanite FactoryResearch LabRobotics FactorySensor PhalanxShipyardTerraformer
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