# Solar Satellite

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Solar Satellites generate power for your planet but can be easily destroyed in an attack. Despite being a ship, it cannot be moved from the planet it was built on. The power generated depends on the max temperature of the planet and is therefore generally more useful on planets closer to the sun (i.e. at slots with lower numbers).

## Production

The formula for the output of a Solar Satellite is

$\mbox{Energy} = rounddown(\frac{\mbox{Average Temp of Planet} + 160}{6})$

The average temp of the planet is the arithmetic mean of max and min temperature given on the overview page.

## Evaluation

### Uses and Advantages

Satellites in massive numbers are the power source of choice to create the energy necessary for Graviton Technology.

### Shortcomings

Satellites are easily destroyed. Any attacking fleet can and will destroy these satellites, which will result in a loss of resources, points and power. You do not want to rely on solar satellites as your primary power source, or even your secondary. Build a few to supplement your power if need be, but keep a Fusion Reactor on hand for backup. Additionally, planets that are farther from the sun (such as the fifteenth planet in a system) do not gain much energy from solar satellites.

## Statistics

### Cost

 Metal: 0 Crystal: 2000 Deuterium: 500 Energy: 0

### Performance

 Structural integrity: 2000 Shield Power: 1 Weapon Power: 1 Cargo Capacity: 0 Units Base Speed: 0 Fuel Consumption: 0

### Rapid Fire

 This ship against others:
 Others against this ship: Small Cargo Ship x 5 Large Cargo Ship x 5 Light Fighter x 5 Heavy Fighter x 5 Cruiser x 5 Battleship x 5 Colony Ship x 5 Recycler x 5 Bomber x 5 Destroyer x 5 Battlecruiser x 5 Death Star x 1250

## Production Table

Below is a simple table showing how much energy a Solar Satellite produces depending on the temperature of the planet it's on. It also shows how many resources it costs per unit of energy gained. For before version 1.0:

Max
Temp
Energy Cost/Energy
Crystal
(2000)
Deuterium
(500)
160° 50 42.2 10.3
100° 45 44.4 11.1
90° 42 47.6 11.9
80° 40 50 12.5
70° 37 54.1 13.5
60° 35 57.1 14.3
50° 32 62.5 15.6
40° 30 66.7 16.7
30° 27 74.1 18.5
20° 25 80 20
10° 22 90.9 22.7
20 100 25
-10° 17 117.6 29.4
-20° 15 133.3 33.3
-30° 12 166.7 41.7
-40° 10 200 50

Version 1.0 update:

Below is a simple table showing how much energy a Solar Satellite produces depending on the temperature of the planet it's on. It also shows how many resources it costs per unit of energy gained.

Average
Temp
Energy Cost/Energy
Crystal
(2000)
Deuterium
(500)
100° 43 46.5 11.6
90° 41 48.8 12.2
80° 40 50 12.5
70° 38 52.6 13.2
60° 36 55.6 13.9
50° 35 57.1 14.3
40° 33 60.6 15.2
30° 31 64.5 16.1
20° 30 66.7 16.7
10° 28 71.4 17.9
26 76.9 19.2
-10° 25 80 20
-20° 23 87 21.7
-30° 21 95.2 23.8
-40° 20 100 25

To Get Graviton (level 1)

Number of satellites needed 4478 (at location 1 planet )

Estimated cost   Crystal 8,956,000        Deuterium 2,239,000

## See also

Ships in OGame
Combat
Civil

Small Cargo ShipLarge Cargo ShipColony ShipRecyclerEspionage ProbeSolar Satellite