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Small Cargo)
At the beginning, this spacecraft is the basic unit for resource transport. Although it has no armor and moves slowly, it can carry 5000 resource units at once. The small transporter is the first ship which makes it worth your while to raid neighbors with. You should never send it out without an escort. It can be shot down by a single
Rocket Launcher and can result in a standoff with
Solar Satellites.
Evaluation
Uses and Advantages
In the early days of a universe, raids are made blindly by attacking random targets with a small cargo ship. Later, when Impulse Drive level 5 is attained, they fly at double the base speed and utilize the Impulse Drive to provide a swift method to transport resources between planets. However, in the late game small cargo ships can be used to quickly raid planets. By raiding planets faster this allows you to fit more raids into one day.
Shortcomings
Small cargo ships provide poor transport capacity for their cost when compared to a Large Cargo Ship, and are also easy to destroy. Small cargo ships use significantly more deuterium than the Large cargo ships; a small cargo uses 20 deuterium per 5000 resources, whereas Large cargo ships use 10 deuterium per 5000 resources.
Statistics
Cost
Performance
Requirements
See also