Shipyard
From OGame Wiki
| Base Cost | |
| Metal: | 400 |
| Crystal: | 200 |
| Deuterium: | 100 |
| Energy: | 0 |
The Shipyard is responsible for constructing all ships and defensive structures. The level of the Shipyard and the Nanite Factory have an effect on the build times of ships and defense.
T(h) is the final building time in hours. More advanced construction formulas can be found on the Nanite Factory page.
It is not yet possible to cancel production or re-schedule/change the production queue.
Requirements:
- Robotic Factory Level 2 (for both construction and deconstruction)
Is Required For:
- Ships
- Light Fighter (level 1)
- Solar Satellite (level 1)
- Small Cargo Ship (level 2)
- Espionage Probe (level 3)
- Heavy Fighter (level 3)
- Large Cargo Ship (level 4)
- Recycler (level 4)
- Colony Ship (level 4)
- Cruiser (level 5)
- Battle Ship (level 7)
- Battlecruiser (level 8)
- Bomber (level 8)
- Destroyer (level 9)
- Death Star (level 12)
- Defenses
- Rocket Launcher (level 1)
- Small Shield Dome (Level 1)
- Light Laser (level 2)
- Heavy Laser (level 4)
- Ion Cannon (level 4)
- Large Shield Dome (level 6)
- Gauss Cannon (level 6)
- Plasma Turret (level 8)
[edit] See also
| Buildings in OGame |
|---|
|
Metal Mine | Crystal Mine | Deuterium Synthesizer | Solar Plant | Fusion Reactor | Robotic Factory | Nanite Factory | Shipyard | Metal Storage | Crystal Storage | Deuterium Tank | Research Lab | Terraformer | Missile Silo | Alliance Depot | Lunar Base | Sensor Phalanx | Jump Gate |

