Gaming
 

Officer

From OGame Wiki

The officer recruitment screen backdrop from Universe 42

OGame offers 4 officers and a commander, each available for a fee of Dark Matter. The officers are located at the Officers Recruitment located on the left menu in the middle section (in the colour orange for old universes). Each costs 10,000 Dark Matter per week, or 100,000 Dark Matter for three months.

Some players are strongly against the implementation of officers---some to the extent that they will attack relentlessly if they discover that a player is using an officer (as much as the bashing rule permits). Some anti-officer alliances have also been formed with the lone purpose of attacking officer users. Some people have even created tools to help detect officers.

Contents

[edit] Commander

Main article: Commander

In-game description: The Commander-position has established itself in modern warfare. Because of the simplified command structure, instructions can be handled faster. With Commander you are able to overview your entire empire!

The Commander has these benefits: building queue, empire view, improved galaxy view, message filter, shortcuts, advertisement free.

[edit] Fleet Admiral

In-game description: The Fleet Admiral is an experienced combat war veteran and skilled war strategist. In the toughest of battles, he is able to create an overview of the situation and contact his subordinated admirals in a moments notice.

The Fleet Admiral increases the maximum number of fleet slots by 2.

[edit] Engineer

In-game description: The Engineer is a specialist on energy management. In times of peace he increases the energy of all the colonies. In case of an attack, he ensures the supply of energy to the cannons, avoiding an eventual overload, which leads to a reduced amount of losses during the battle.

The Engineer increases defense rebuild after a battle up to 85% and increases Energy by 10%.

Officer haters are often upset that this officer offers an advantage when attempting to research graviton technology.

[edit] Geologist

In-game description: The geologist is a expert in astro-mineralogy and crystalography. He assists his teams in metallurgy and chemistry as he also takes care of the interplanetary communications optimizing the use and refining of the raw material across the empire.

The Geologist increases the production of Metal Crystal and Deuterium by 10% on each planet but does not affect the base income.

This seems to be the officer that "officer haters" are most upset over, because it offers resources for money.

[edit] Technocrat

In-game description: The guild of The Technocrats is composed of genius scientists, and you will find them always over the realm where all human logic would be defied. For thousands of years, no normal humans have ever cracked the code of a Technocrat. The Technocrat inspires the researchers of the empire with his presence.

+2 espionage level for probes, 25% less research time. Espionage level is not affected.