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Moonchance

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Any time a large battle occurs leaving more than 100k debris behind, the owner of the planet where the battle took place receives a moonchance, and if lucky, a moon.

The most used way to generate the debris is to crash a fleet of light fighters; 84 killed light fighters = 1%, and 1667 light fighters = 20%. Alternately, 1667 small cargos can be used, as they create no damage to the "fodder" defenses of the defending planet, and are easier to be defeated, however, those cost 1k less metal, but 1k more crystal, and crystal has a higher value.

There is no need to go beyond 1667 light fighters, as 20% is the highest moonchance percentage available and anything more will not increase the odds.

The fleet needed to crush the kamikaze fleet, is usually harder to attain due to its costs (including deuterium) and high end ships.

Many people opts for the alternative of using 112 Battleships instead of Light fighters for Moonchances for the following reasons:

  • They have the same resource building rate (metal 3 / crystal 1).
  • They do less damage to the crushing fleet.
  • They do way less damage to the planet defenses than 1667 light fighters, which make them perfect for turtle-like moonchances.
  • They can be easily crushed with a fleet of battlecruisers.
  • The fleet points don't increase that drastically, so you're not that noticed.
  • Battleships can do other tasks in lower numbers before the moonchance happens, unlike the light fighters.


[edit] Rules

When creating moonchances with your friends, certain rules are typically observed.

  • If the person receiving the moonchance is lower ranked than the person giving the moonchance, then the receiver may keep the debris
  • If the person receiving the moonchance is higher ranked than the person giving the moonchance, the receiver may NOT keep the debris or it is pushing; therefore, just compensation must be made for the resources of the DF to satisfy the pushing rules. A reverse moonchance, is often offerred in trade. Goodbye hits of lower ranked players on higher ranked players are not permitted. When in doubt, check with a Game Operator.
  • Moon swaps are allowed so long as the higher ranked player does not gain more resources then they send in return.
  • Permission is required for all moonshots from a Game Operator. For .org it's http://support.ogame.org

[edit] Probability

Unfortunately, doing five 20% moonchances does not guarantee a moon; five chances gives you only a 67% chance. Listed on this table are the actual probabilities that you will have a moon after so many moonchances.

Number of 20% MoonchancesChance to have a moonChance to not have a moon
1 20% 80%
2 36% 64%
3 48% 52%
4 59% 41%
5 67.2% 32.8%
6 73.9% 26.2%
7 79.0% 21.0%
8 83.2% 16.8%
9 86.6% 13.4%
10 89.3% 11.7%
k math math

[edit] See Also

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