Moon
From OGame Wiki
Should a gigantic battle occur in the vicinity of a planet, there is a slight chance that the debris scattered in the planet's gravity field will condense into a solid, subzero, somewhat smaller satellite, in short: a moon.
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[edit] Buildings
A moon is special because it is the only place where the Lunar Base, the Sensor Phalanx, and the Jump Gate can be constructed. A lunar base must be built first to provide three fields for other buildings.
Moons are exceedingly important because they allow you to invisibly fleetsave where the Sensor Phalanx cannot see.
The following buildings can be constructed on a moon:
- Robotic Factory
- Shipyard
- Metal Storage (useless in both Redesigned Unis and Non-Redesigned Unis)
- Crystal Storage (useless in both Redesigned Unis and Non-Redesigned Unis
- Deuterium Tank (useless in both Redesigned Unis and Non-Redesigned Unis)
- Alliance Depot (if ACS is activated for the universe.)
- Lunar Base
- Sensor Phalanx
- Jump Gate (pointless to be upgraded more than level 1)
Resource mines, Research Lab, Nanite Factory, Terraformer, Missile Silo cannot be built on a moon.
As long as the required Shipyard level is constructed, any Defenses can be built on a moon. Just like a Planet, constructed defenses do not use up fields.
Since OGame 0.78a, IPMs can be used to destroy defenses on a moon and ABMs from the planet will defend the moon in those cases.
While it is possible to build storage tanks on the surface, this is not recommended, since a moon cannot produce any resources from mines. Building slots on a moon are very expensive and must be put to careful use.
[edit] Obtaining
Having a moon is so desirable for success in OGame that many players team up to organize a series of moonshots until they get one. At the game's maximum of 20% odds that a moon will form and 80% that it will not, you need a huge amount of luck to get one.
| Ship | 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Small Cargo Ship | 84 | 167 | 250 | 334 | 417 | 500 | 584 | 667 | 750 | 834 | 917 | 1.000 | 1.084 | 1.167 | 1.250 | 1.334 | 1.417 | 1.500 | 1.584 | 1.667 |
| Large Cargo Ship | 28 | 56 | 84 | 112 | 139 | 167 | 195 | 223 | 250 | 278 | 306 | 334 | 362 | 389 | 417 | 445 | 473 | 500 | 528 | 556 |
| Light Fighter | 84 | 166 | 250 | 334 | 417 | 500 | 584 | 667 | 750 | 834 | 917 | 1.000 | 1.084 | 1.167 | 1.250 | 1.337 | 1.417 | 1.500 | 1.584 | 1.667 |
| Heavy Fighter | 34 | 67 | 100 | 134 | 167 | 200 | 234 | 267 | 300 | 334 | 367 | 400 | 434 | 467 | 500 | 534 | 567 | 600 | 634 | 667 |
| Cruiser | 13 | 25 | 37 | 50 | 62 | 75 | 87 | 99 | 112 | 124 | 136 | 149 | 161 | 173 | 186 | 198 | 210 | 223 | 235 | 247 |
| Battle Ship | 6 | 12 | 17 | 23 | 28 | 34 | 39 | 45 | 50 | 56 | 62 | 67 | 73 | 78 | 84 | 89 | 95 | 100 | 106 | 112 |
| Colony Ship | 12 | 23 | 34 | 45 | 56 | 67 | 78 | 89 | 100 | 112 | 123 | 134 | 145 | 156 | 167 | 178 | 189 | 200 | 212 | 223 |
| Recycler | 21 | 42 | 63 | 84 | 105 | 126 | 146 | 167 | 188 | 209 | 230 | 250 | 271 | 292 | 313 | 334 | 355 | 375 | 396 | 417 |
| Espionage Probe | 334 | 667 | 1.000 | 1.334 | 1.667 | 2.000 | 2.334 | 2.667 | 3.000 | 3.334 | 3.667 | 4.000 | 4.334 | 4.667 | 5.000 | 5.334 | 5.667 | 6.000 | 6.334 | 6.667 |
| Bomber | 5 | 9 | 14 | 18 | 23 | 27 | 32 | 36 | 40 | 45 | 49 | 54 | 58 | 63 | 67 | 72 | 76 | 80 | 85 | 89 |
| Solar Satellite | 167 | 334 | 500 | 667 | 834 | 1.000 | 1.167 | 1.334 | 1.500 | 1.667 | 1.834 | 2.000 | 2.167 | 2.334 | 2.500 | 2.667 | 2.834 | 3.000 | 3.167 | 3.334 |
| Destroyer | 4 | 7 | 10 | 13 | 16 | 19 | 22 | 25 | 28 | 31 | 34 | 37 | 40 | 43 | 46 | 49 | 52 | 55 | 58 | 61 |
| Death Star | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 1 |
| Battlecruiser | 5 | 10 | 15 | 20 | 24 | 29 | 34 | 39 | 43 | 48 | 53 | 58 | 62 | 67 | 72 | 77 | 81 | 86 | 91 | 96 |
[edit] Destroying
A moon can be destroyed by a fleet of Deathstars. Whether the moon is destroyed or not, there is a chance that the moon will destroy the Deathstars. The formulae are provided below. It is important to note that when a Moon, the Deathstars, or both are destroyed there is NO debris field created in the battle.
[edit] Formulae
Key:
S = Size of the moon
D = number of Deathstars
Chance the deathstar is destroyed =
Before deathstars destroy a moon, they have to fight with fleets and defences on the moon. There is almost always a greater chance that the deathstar(s) will be destroyed than the moon - however, take for example a size 8944 moon being attacked by 100 deathstars. There is a 54.27% chance that the moon will be destroyed yet a 47.29% chance the deathstars will be destroyed. Additionally, any number of deathstars greater than 339 causes a claimed greater than 100% chance of moon destruction.
The Size of the Moon has no impact on how many fields are available, this is only affected by how many resources you can spare to upgrade the Lunar Base.

