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Metal Storage

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Base Cost
Metal: 1,000
Crystal: 0
Deuterium: 0
Energy: 0
Metal Storage

Metal Storage structures provide huge storage containment for raw unprocessed metal from metal mines. The higher the level, the more metal can be held. Once the capacity is used up, no more metal can be harvested by the metal mines. The storage capacity can be seen by clicking the Resources page or it can be calculated with the following formula:

StorageCapacity = 100,000 + 50,000 * ( RoundUp(1.6^{Level}) -1 )

Note: It may be interesting to note that Metal Storage structures past level 15 cost more than they can hold. For instance, a level 16 Metal Storage costs 65,536,000 metal, but can only hold 57,700,000 metal. This puts a limit on the amount of resources any planet can produce, unless it receives resources from another planet, or uses any of the Resource Saving techniques.

Note: New universes have changed the rules a lot. On those universes, initial resource limit is 10,000. The first storage costs 1,000 Metal and enchances the limit to 20,000, the second to 40,000 and so on. The formula for storage capacity there is

\displaystyle StorageCapacity = 5,000 * Int (2.5 * e ^ {\frac {20 * Level}{33}})

Required for:

Shielded Metal Den: Level 2

Cost tablesEdit

Classic universeEdit

Metal Storage Costs & Capacity (Classic Universe)
Level Cost (Metal) Capacity Increase from previous level
0 0 100k 0k
1 2.000 150k 50k
2 4.000 200k 50k
3 8.000 300k 100k
4 16.000 400k 100k
5 32.000 600k 200k
6 64.000 900k 300k
7 128.000 1400k 500k
8 256.000 2200k 800k
9 512.000 3500k 1300k
10 1.024.000 5550k 2000k
11 2.048.000 8850k 3300k
12 4.096.000 14150k 5300k
13 8.192.000 22600k 8450k
14 16.384.000 36100k 13500k
15 32.768.000 57700k 21600k
16 65.536.000 92300k 34600k
17 131.072.000 147650k 55350k
18 262.144.000 236200k 88350k
19 524.288.000 377850k 141650k

Redesign universeEdit

In Redesign, the cost formula is as follows:

MetalCost = 500 * 2^{NextLevel-1}

or

MetalCost = 1000 * 2^{CurrentLevel-1}

Metal Storage Costs & Capacity (Redesign Universe)
Level Cost (Metal) Capacity Increase from
previous level
0 0 10,000 N/A
1 1,000 20,000 10,000
2 2,000 40,000 20,000
3 4,000 75,000 35,000
4 8,000 140,000 65,000
5 16,000 255,000 115,000
6 32,000 470,000 215,000
7 64,000 865,000 395,000
8 128,000 1,590,000 725,000
9 256,000 2,920,000 1,330,000
10 512,000 5,355,000 2,435,000
11 1,024,000 9,820,000 4,465,000
12 2,048,000 18,005,000 8,185,000
13 4,096,000 33,005,000 15,000,000
14 8,192,000 60,510,000 27,505,000
15 16,384,000 110,925,000 50,415,000
16 32,768,000 203,350,000 92,425,000
17 65,536,000 372,785,000 169,435,000
18 131,072,000 683,385,000 310,600,000
19 262,144,000 1,252,785,000 569,400,000
20 524,288,000 2,296,600,000 1,043,815,000
21 1,048,576,000 4,210,115,000 1,913,515,000
22 2,097,152,000 7,717,970,000 3,507,855,000
23 4,194,304,000 14,148,545,000 6,430,575,000
24 8,388,608,000 25,937,050,000 11,788,505,000
25 16,777,216,000 47,547,690,000 21,610,640,000
26 33,554,432,000 87,164,210,000 39,616,520,000
27 67,108,864,000 159,789,040,000 72,624,830,000
28 134,217,728,000 292,924,545,000 133,135,505,000
29 268,435,456,000 536,987,950,000 244,063,405,000
30 536,870,912,000 984,403,885,000 447,415,935,000
31 1,073,741,824,000 1,804,604,750,000 820,200,865,000

There is no known maximum in Redesigned Universes as resource caps are only for production purposes.


Buildings in OGame
Resources

Metal MineMetal StorageCrystal MineCrystal StorageDeuterium SynthesizerDeuterium TankFusion ReactorSolar PlantSolar Satellite (ship)

Facilities

Alliance DepotJump GateLunar BaseMissile SiloNanite FactoryResearch LabRobotic FactorySensor PhalanxShipyardTerraformer

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