Level
From OGame Wiki
Level is the evolutionary measure of buildings and technology. Each building and technology in needs to be built or researched from raw materials. The initial construction/research will yield a Level 1 product. This product will do the job it is intended. Each time a building/tech is upgraded it will increase another level, and become more efficient at what it does. For mines this means they will yield more resources, for engine technologies, the ships they power will get faster, and so on. With each level a building or tech increases it becomes more expensive to upgrade.
[edit] Allover Costs and Cost Increase
Allover costs to reach a certain building/technology is calculated with this formula:
Cost Increase from a certain level to the next one is calculated with this formula:
You have to calculate those costs for all of the three resource types and the factor that you can see in this table:
| Building/Technology | Factor |
|---|---|
| Metal Mine | 1.5 |
| Crystal Mine | 1.6 |
| Deuterium Synthesizer | 1.5 |
| Solar Plant | 1.5 |
| Fusion Reactor | 1.8 |
| Graviton Technology | 3.0 |
| all other buildings/technologies | 2.0 |


