Formulas
From OGame Wiki
Many of the formulas used in OGame are known. Using formulas can give you a big advantage over people playing without using them.
Contents |
[edit] Mines/Power plants
Key:
T = Max Temperature
L = Structure Level
[edit] Production per hour
On redesigned Uni's, the Deuterium production appears to be different. Fit to the actual production over an extended range of T and L yields the relation:
[edit] Cost
[edit] Consumption
[edit] Production Time
[edit] Planet / moon related
[edit] Moon destruction
The chance that the moon is destroyed is:
The chance that the entire attacking fleet is destroyed is:
[edit] Fields
The formula used for determining the maximum amount of fields on a moon:
The formula used for determining the number of fields on which can be built on a moon:
However, every level of the Lunar Base uses a field. This means the effective number of fields per level of Lunar Base is 3.
[edit] Captured Resources
How are resources captured when you attack a planet
Please note that you can only capture up to 50% of the overall resources on a planet.
For example,if you attack a planet which has 20,000 metal, 20,000 crystal and 10,000 deuterium, you will get be able to capture a maximum of 25,000 resources overall {(20k+20k+10+)/2}.
Now here is how each resources are captured and its called the "plunder algorithm":
- Fill up to 1/3 of cargo capacity with metal
- Fill up to half remaining capacity with crystal
- The rest will be filled with deuterium
- If there is still capacity available fill half of it with metal
- Now fill the rest with crystal




















