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Shipyard
Base Cost
Metal: 400
Crystal: 200
Deuterium: 100
Energy: 0

The Shipyard is responsible for constructing all ships and defensive structures. The level of the Shipyard and the Nanite Factory have an effect on the build times of ships and defense.

T(h) is the final building time in hours. More advanced construction formulas can be found on the Nanite Factory page.

It is not yet possible to cancel production or reschedule/change the production queue.

Ogame Generic Shipyard

Shipyard backdrop from Universe 42

Note: In some universes the formula appears to be

Requirements[]

Is Required For[]

Level Table[]

Level Upgrade cost
Metal Crystal Deuterium
1 400 200 100
2 800 400 200
3 1,600 800 400
4 3,200 1,600 800
5 6,400 3,200 1,600
6 12,800 6,400 3,200
7 25,600 12,800 6,400
8 51,200 25,600 12,800
9 102,400 51,200 25,600
10 204,800 102,400 51,200
11 409,600 204,800 102,400
12 819,200 409,600 204,800
13 1,638,400 819,200 409,600
14 3,276,800 1,638,400 819,200
15 6,553,600 3,276,800 1,638,400
16 13,107,200 6,553,600 3,276,800
17 26,214,400 13,107,200 6,553,600
18 52,428,800 26,214,400 13,107,200

All numbers are for redesigned universes

See also[]

Buildings in OGame
Resources Metal MineMetal StorageCrystal MineCrystal StorageDeuterium SynthesizerDeuterium TankFusion ReactorSolar PlantSolar Satellite (ship)
Facilities Alliance DepotJump GateLunar BaseMissile SiloNanite FactoryResearch LabRobotics FactorySensor PhalanxShipyardTerraformer
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