{{delete}}
tag.This building no longer exists in the game. Its page is preserved for historical purposes.
Base Cost | |
---|---|
Metal: | 1150 |
Crystal: | 0 |
Deuterium: | 0 |
Energy: | 0 |
Added in 3.0.0:
Patchnotes from 3.0.0
This building removed from 6.0.0
[Feature] Resource hideouts
In Game Description:
Basic: A portion of the metal stocks will be stored here safe from plundering. The Den does not expand the overall storage capacity.
Detail: The capacity of the Metal Den shows how much metal is protected from plundering. The better the Den is upgraded, the more resources can be protected from attackers. Espionage probes are able to detect the upgrade level of a Den as well as the amount of hidden resources. The storage capacity is not expanded as a result of the Den.
Requirements:
Metal Storage (Level 2)
Is Required for:
N/A
Statistics[]
Level | Metal Cost |
Storage Capacity |
Storage Difference |
---|---|---|---|
1 | 2,645 | 2,089 | 2,089 |
2 | 6,083 | 3,637 | 1,548 |
3 | 13,992 | 5,031 | 1,394 |
4 | 32,181 | 6,333 | 1,302 |
5 | 74,017 | 7,571 | 1,238 |
6 | 170,241 | 8,760 | 1,189 |
7 | 391,554 | 9,910 | 1,150 |
8 | 900,576 | 11,027 | 1,117 |
9 | 12,117 | 1,090 | |
10 | 13,182 | 1,065 | |
11 | 14,227 | 1,045 | |
12 | 15,252 | 1,025 | |
13 | 16,262 | 1,010 | |
14 | 17,254 | 992 | |
15 | 18,233 | 979 |
Storage Capacity Formula
Storage Capacity (from Techinfo)(Speed server x2):
Level
Level | Storage cap. | Difference |
---|---|---|
1 | 4.178 | 4.178 |
2 | 7.275 | 7.275 |
3 | 10.063 | 10.063 |
4 | 12.667 | 12.667 |
5 | 15.142 | 15.142 |
6 | 17.520 | 17.520 |
7 | 19.820 | 19.820 |
8 | 22.055 | 22.055 |
9 | 24.234 | 24.234 |
10 | 26.365 | 26.365 |
11 | 28.454 | 28.454 |
12 | 30.505 | 30.505 |
13 | 32.522 | 32.522 |
14 | 34.509 | 34.509 |
15 | 36.467 | 36.467 |
Cost To Build:
Level 1 = 2645 Metal
Level 2 = 6083 Metal
Level 3 = 13992 Metal
Level 4 = 32181 Metal
Level 5 = 74017 Metal
Theoretical Cost to Build Equation:
floor(2645*2.3^(Level-1)) = Cost in Metal
Cost assuming this equation holds:
1 | 2645 |
2 | 6083 |
3 | 13992 |
4 | 32181 |
5 | 74017 |
6 | 170241 |
7 | 391554 |
8 | 900576 |
9 | 2071325 |
10 | 4764048 |
11 | 10957312 |
12 | 25201818 |
13 | 57964181 |
14 | 133317617 |
15 | 306630520 |
16 | 705250197 |
17 | 1622075454 |
18 | 3730773546 |
19 | 8580779156 |
20 | 19735792060 |
21 | 45392321738 |
Time to Build:
Level 1 =
At Robotics 7, Universe Speed 2 - 2min 28sec
At Robotics 6, Universe Speed 2 - 3min 2sec
At Robotics 10, Nanite 1, Universe Speed 2 - 1min 26sec
Level 2 =
At Robotics 10, Nanite 1, Universe Speed 2 - 1min 49sec
Level 3 =
At Robotics 10, Nanite 1, Universe Speed 2 - 6min 7sec
Theoretical Time to Build Equation:
x=UniverseSpeed*((CostInMetal+CostInCrystal)/((2500*(1+LevelOfRoboticsFactory)*(2^LevelOfNaniteFactory))))
if(x>0.025,x-0.025,x)=TimeToBuildInHours
if TimeInHours is greater than 0.025 subtract 0.025 (0.025hours = 1min 30sec)
Buildings in OGame | |
---|---|
Resources | Metal Mine • Metal Storage • Crystal Mine • Crystal Storage • Deuterium Synthesizer • Deuterium Tank • Fusion Reactor • Solar Plant • Solar Satellite (ship) |
Facilities | Alliance Depot • Jump Gate • Lunar Base • Missile Silo • Nanite Factory • Research Lab • Robotics Factory • Sensor Phalanx • Shipyard • Terraformer |