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From OGame Wiki

Buildings are structures which develop your planets. Each level of each building occupies one field of a planet. For a decent overview of what to build in the beginning, look at the Quick Start Guide.

See the Dependency Tree for the requirements to certain buildings.

It is possible to cancel the production of a building. When it is canceled, the resources that had been subtracted from the planet are given back. This can be used as a good method for saving resources. It is possible to save resources from plunder by first starting a production and then cancelling it when the danger passes.

Structures on a Planet or Moon can be also deconstructed by clicking on that structure from within the Buildings section.

[edit] Buildings cost

Buildings have a base cost in metal, crystal, and deuterium. The cost of a building depends on its level and the base cost of the specific building.

Building type Cost
Metal Mine,
Solar Plant,
Deuterium Synthesizer
math
Crystal Mine math
Fusion Reactor math
All other buildings math

[edit] Buildings construction time

The base time taken to construct a level of a building depends on the amount of metal and crystal that level costs. Construction times are reduced by Robotic Factories and Nanite Factories (see this last page for the complete formula).

math


[edit] Buildings art

Ogame Resource Buildings (Jungle)
Ogame Facilities (Jungle)
Ogame Resource Buildings (Savanna)
Ogame Facilities (Savanna)
Ogame Resource Buildings (Gas Giant)
Ogame Facilities (Gas Giant)
Ogame Resource Buildings (Water)
Ogame Resource Buildings (Ice)


Buildings in OGame
Resources

Metal MineMetal StorageCrystal MineCrystal StorageDeuterium SynthesizerDeuterium TankFusion ReactorSolar PlantSolar Satellite (ship)

Facilities

Alliance DepotJump GateLunar BaseMissile SiloNanite FactoryResearch LabRobotic FactorySensor PhalanxShipyardTerraformer