Buildings
From OGame Wiki
Buildings are structures which develop your planets. Each level of each building occupies one field of a planet. For a decent overview of what to build in the beginning, look at the Quick Start Guide.
Buildings have a base cost in metal, crystal, and deuterium. The cost of a building depends on its level and the base cost of the specific building.
| Building type | Cost |
|---|---|
| Metal Mine, Solar Plant, Deuterium Synthesizer |
|
| Crystal Mine |
|
| Fusion Reactor |
|
| All other buildings |
|
The base time taken to construct a level of a building depends on the amount of metal and crystal that level costs. Construction times are reduced by Robotic Factories and Nanite Factories.
It is possible to cancel the production of a building. When it is canceled, the resources that had been subtracted from the planet are given back. This can be used as a good method for saving resources. It is possible to save resources from plunder by first starting a production and then cancelling it when the danger passes.
Structures on a Planet or Moon can be also deconstructed by clicking on that structure from within the Buildings section.
| Buildings in OGame | |
|---|---|
| Resources |
Metal Mine • Metal Storage • Crystal Mine • Crystal Storage • Deuterium Synthesizer • Deuterium Tank • Fusion Reactor • Solar Plant •Solar Satellite (ship) |
| Facilities |
Alliance Depot • Jump Gate • Lunar Base • Missile Silo • Nanite Factory • Research Lab • Robotic Factory • Sensor Phalanx • Shipyard • Terraformer |





