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Bomber

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The bomber is used primarily to destroy any planetary defense: its high rapid fire against most defensive structures makes it effective for planetary assaults. Hyperspace engines are added when Hyperspace Drive level 8 is reached.

Contents

Evaluation

Uses and Advantages

Bombers are most useful for crushing enemy defenses, except for Plasma Turrets and Gauss Cannons, against which they have no rapid fire. Given their high deuterium cost to build and move, they are mostly a specialty ship. Bombers are great for expedition missions: they are powerful and have high structural integrity, so you will find more resources and bring back bigger and better ships.

Shortcomings

While Bombers are slightly stronger than Battle Ships, it is not recommended to include them in attacking fleets. Given their slow speed, you would expose your force to potential Sensor Phalanx crashes. Also, as Bombers cost the same amount of fuel as Destroyers, it is sometimes better to use Destroyers instead of Bombers in an attack.

Statistics

Cost

Metal:50,000
Crystal:25,000
Deuterium:15,000
Energy:0

Performance

Structural integrity:75,000
Shield Power:500
Weapon Power:1,000
Cargo Capacity:500 Units
Base Speed:4,000 (5,000)
Fuel Consumption:1,000

Rapid Fire

This ship against others:
Espionage Probe x 5
Solar Satellite x 5
Rocket Launcher x 20
Light Laser x 20
Heavy Laser x 10
Ion Cannon x 10
Others against this ship:
Death Star x 25


Requirements


See also



Ships in OGame

Small Cargo Ship | Large Cargo Ship | Light Fighter | Heavy Fighter | Cruiser | Battle Ship | Colony Ship | Recycler | Espionage Probe | Bomber | Solar Satellite | Battlecruiser | Destroyer | Death Star

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