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On 05/14/2008 version 0.80 was released and implemented into all universes. Changes include:
- Improvement of the building queue.
- Improvement of the battle script.
- Several bugfixes.
- Improved linking of coordinates and player names.
On 01/17/2008 version 0.78c was released and implemented into all universes. Changes included:
- Detailed technology trees.
- Max message length increased to 2000 characters.
On 12/20/2007 version 0.78a was released and implemented into at least OGame universes 2, 9, 19, 30, and 31. Changes included:
- Totals of resources produced per day and per week on the resources tab.
- Sensor Phalanxes no longer show returning fleets of other players.
On 11/27/2007 version 0.78 was released and implemented into all universes. The changes consisted of bugfixes as well as Merchants and Expeditions.
On 2/16/2007 version 0.76 was released and implemented into all OGame universes. The changes included:
Adding an Officer's Casino, which gives you the option to hire advisors. Each advisor costs the same as a Commander subscription.
The available advisors are:
- Fleet Admiral: Gives You +2 to your Fleet Slots
- Engineer: Reduces the losses of the defense by 1/2 and + 10% to energy.
- Geologist: +10% to mine production.
- Technocrat: +2 to espionage level for probes and 25% less research time.
Many people have been outspoken about their displeasure with the Officers. Even a petition online has been made with the intention to send to Gameforge.
On 1/30/2007, version 0.75 was released and implemented into all OGame universes. The changes included:
- New Ship: The Battlecruiser
- Rapidfire changes
- Heavy fighter against Small cargo ship: 3
- Cruiser against Light Fighter: 6
- Battlecruiser against Battleship: 7
- Battlecruiser against Heavy Fighter: 4
- Battlecruiser against Cruiser: 4
- Destroyer against Battlecruiser: 2
- Death Star against Battlecruiser: 15
- Battle Ship will cost only 45,000 Metal and 15,000 Crystal
- Editable moon names
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